ENT.Type 		= "anim"
ENT.Base 		= "base_gmodentity2"

ENT.PrintName	= "Base Item"
ENT.Category	= "Item"

ENT.Model		= Model("models/props_lab/jar01a.mdl")
ENT.Color		= Color(255, 255, 255, 255)

ENT.PhysgunPickup	= true
ENT.Spawnable		= true
ENT.AdminSpawnable	= false

ENT.HP			= 20
ENT.Cost		= 100

function ENT:SetupDataTables()
	self:DTVar("Int", 0, "Use")
	self.dt.Use = 100
	self.LastUsed = CurTime()
end

function ENT:PhysgunPickup(ply)
	return true
end

function ENT:GravGunPickupAllowed(ply)
	return true
end

function ENT:GravGunPunt(ply, ent)
	return true
end